Dimensional Slide arcanist exploit. Stone Call). + 10 ft. You can use this melee touch attack up to one time per level. The Curiosity invocation might work, but I'd stick with vanilla witch with Evil Eye, Misfortune, Cackle, and the Ill Omen spell. Ken Xyro, a popular name among anime fans, has come up with a detailed video of Dragon Ball Z: Kakakrot semi open-world map and locations. When the spell is complete, 2d4 Large elementals appear. Winter. If the target moves more than half their speed, they fall prone, and if they fly. Without it, Spellstrike will be a confusing mess. 1807 Records Found. Less is known about uncommon creatures than common. Toppling spell and magic missile combo well for this purpose or otherwise. 1 - Rime Spell 3 - Dervish Dance 5 Bonus - Two Weapon Fighting 5 - Extend Spell 7 - Extra Arcane Pool 9 - Improved Two Weapon Fighting. The wielder can cast up to three spells with the cold descriptor per day that entangle. If. Benefit: When casting a spell that affects or targets more than one creature, you can choose one target or creature within the spell effect. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than. paizo. The fatigued condition ends when the target recovers from the nonlethal damage. Entangle the enemy with tanglefoot bags or the shadow trap spell, or cold spells with the rime spell metamagic applied. The saving throw DC against a. This mod adds the Oracle class, new spells, magic-themed feats, character traits, and other fun things from PnP Pathfinder. A touch spell that deals damage can score a critical hit just as a weapon can. Personally, Conj with Teleport subschool is my favorite specialisation. Spellstrike (Level 2): “Whenever the magus casts a spell with the range of touch, he can deliver the spell through any weapon he is wielding as part of a melee attack. Frostbite also debuffs your target with Fatigue and can be used in conjunction with Rime Spell to Entangle your target. You can now spray Rime Shuriken all over a battlefield or focus them on one target, debuffing everything you hit with the entangled condition and dealing a fair. 170 1. Failure means that you lose the spell. Pathfinder Adventure Path Subscriber . Rime Spell is an excellent feat if you specialize in cold based magic. In bear form, the werebear makes two claw attacks. The subject gains the ability to see 60 feet even in total darkness. 1: Weapon finesse,weapon focus whip. You may replace a spell’s normal damage with that energy type or split the spell’s damage, so that half is of that energy type and half is of its normal type. It's way safer to cast than shocking grasp for most casters, and gives the magus ranged archetypes. Animal Friendship (): Arguably easier than. Or, instead of taking sorcerer, go wizard/psychic. Updated: 11 Dec 2021 04:36. The only downside is that it deals nonlethal damage, which is a. Sound like too much work? Too bad. 3: whip mastery , wand wielder. Prehensile hair lets you deliver touch spells at range without fear or AoOs. 4 spells prepared, 4 entire schools available, all and my spell focus: illusion became a 5-for-1 deal. 83K Members. This spell cannot make a creature exhausted even if it is already fatigued. Spells in Pathfinder: Wrath of the Righteous are the magical features chararacters are able to cast to affect themselves, allies, or enemy targets. It will however not do anything. 297 4. Reply reply. + 5 ft. A rime spell causes creatures that takes cold damage from the spell to. Alternatively, taking the extra cantrip class feat or an archetype that gives you a cantrip will also do it. Comment by pat33 Simple Explaination ***** =Rime=Rime =+10%dam/8 sec Frost PVP: Top PVP players (2s, 3s, 5s even RBG) ladder (6. Tumbling + Magic Missile is a second-level spell, and you can't cast it at first level. Once the stone is etched, it gains the magic school trait of the rune etched upon it. succeeds on a DC 15 Wisdom (Survival) check finds a set of them. Its specificaly said that rime spell needs a cold descriptor AND cold damage. spell Cartridges damage. Description The wielder can cast up to three spells with the cold descriptor per day that entangle creatures that take cold damage from that spell for a number of rounds equal to. Non-touch curses don't need spellstrike, touch-range curses can use it anyway. If you are using area effect spells, it cannot be beat. The arctic-dwelling winter wolf is as large as a dire wolf but has snow-white fur and pale blue eyes. Drained always includes a value. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Currently playing a level 5 Magus with Rime Spell + Frostbite as my go-to Spellstrike enabler. She’s a god—and a cold-hearted one at that. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. 5th Feats: Extra Hex, Rime Spell 5th Arcana: Flight Hex 6th Arcana: Evil Eye Hex, Slumber Hex 7th Feat: Improved Familiar Faerie Dragon0—standard plus breeze [errata removes 0-level spells] Preparation Ritual. Denying this is akin to saying you don't need a copy of the spell to suddenly put it onto a scroll or spell book, you can just conjure it out of nowhere. 2 concentration checks. You briefly stop the flow of time for everyone but yourself. Plenty guides online to show the standard build specifics. The damage that Rime’s binding ice deals is not worth mentioning at this level, but the concentration-free mass-control effect it provides is very powerful, especially as you get more concentration spells. Make a melee Strike with a weapon or unarmed attack. This does not change the spell slot of the altered spell. Trick Spell (Metamagic) The vengeful nature of your goddess flows through your magic, turning your enemies against themselves. As a touch-additive I might prefer Dazing Spell since it prevents action rather than curtailing movement, which protects the caster a little better. The spell itself deals no damage. PZO1117: Scarring Spell: Metamagic +1 — Emotion or fear spell gives penalties against further such spells: PZO9455: Scouting Summons: Metamagic +2: Spell Focus (conjuration), ability to cast magic jar Benefit: The frost of your cold spell clings to the target, impeding it for a short time. Survival Gear Item Cost Weight Clothing, cold weather 10 gp 5 lb. Using Spirit Talker lets you pull in Charisma Bonus arcane spells for use for an hour. Its also a prime candidate for a Lesser Reach Rod, which vaults it to the best melee touch *and* the best ranged touch in. Paizo BlogOn top of that, I also need to take usual feats such as Spell Focus: Evocation, Mage's Tattoo: Evocation, Greater Spell Focus: Evocation, and some metamagics, for instance Dazing Spell, Reach Spell or Rime Spell. View Cart; Help; Pathfinder . Range medium (100 ft. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. Short version is that you make a melee touch attack, and you inflict 1d6 + 1 per 2 caster levels (maximum 1d6 + 5) penalty on the target's Dexterity. You want frostbite for your plan, and. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. You absolutely can use Spell Combat with Haste. Sign In; Cart . Rime will entangle Foes and you can destroy casters with it. to 5:00 p. With a Rime metamagicked Frost Fall (your 4th level mystery spell) you can have a stagger, slow, and entangle on a 5-ft aoe. If you want to really pile on the flavor, get Reach spell so you can change Frigid Touch from a Touch range to a Close range spell. Your spell bolsters your allies with toughness and resolve. Access Member of the Pathfinder Society. 2nd-level abjuration. The target must make a Constitution saving throw. Casting Time 1 standard action Components V, S, M/DF (a hair from a dire creature). Prerequisite: Caster level 1st. not pathfinder. Spells without verbal components are not affected. Absorb Elements (EEPC / XGtE): A fantastic defensive option at any level, this will save your life when you encounter an unpredictable source of elemental damage like a trap or a spell. Mage's Tattoo: +1 CL to all evocation magic. Still Spell (Metamagic) You can cast spells without moving. Rime Spell (Metamagic) Creatures damaged by your spells with the cold descriptor become entangled. Moving at half speed (Rime Spell) and requiring 2 squares per movement (Winter's Grasp) results in having to use 20 feet for every 5 foot of movement. Spend one arcane reservoir point to prevent dimensional travel around you. Pathfinder: Kingmaker. Target creature touched. Magical lineage (frost bite) this will give you dex to hit and damage, reach and the ability to debuff enemies with rime frost bite. Now for the exceptions: Depending on your Sorcerer bloodline, you MAY be allowed to add some extra damage. 2. And yes as long as the spell does damage you can convert it, and since elemental spell doesn't change the force description you can apply toppling spell to it still. However with a +4 to the spell slot penalty, it is often a painful one to use except for certain spells. Requirements: Any humanoid creature of evil alignment that can cast 9th-level wizard spells. 0. Then add in Enforcer to tack shaken on and you can shut down enemies real nice. This does not change the spell slot of the altered spell. Other spells can be dimissed out of combat (e. When the wearer returns to his normal form,. We haven't had a chance to do any shopping or crafting at all yet. A cherry blossom spell uses up a slot 3 levels higher than the spell’s actual level. A Marid Sorcerer can cast a Rime Frostball (Fireball changed to cold. Ice Blast (cold) is a good one, adds entangle, and you can still use traditional Metamagic feats/rods with the spell (Intensify is great). Rime Crystal Item 3. Another nice one is the 2nd level spell, Burst of Radiance. Fight Owen’s Cancer Megabundle! This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. Ravingdork wrote: The only really useful form out of that spell is the doppelganger, to gain proficiency in all weapon, armor, and shields, as well as to be able to use any spell trigger or spell completion item. Witches don’t have a ton of cold spells, but now all of your touch spells are cold spells. This buys off your sorc level. While Nature Bond is an either/or decision, Wild Shape is a Yes/No decision: Being good. The wielder can cast up to three spells with the cold descriptor per day that entangle creatures that take cold damage from that spell for a number of rounds equal to. You have been trained to expend your own spell energy to boost the effects of an ally’s spell. The fatigued condition ends when the target recovers from the nonlethal damage. Burning Spell (+2), will cause the target of a fire or acid spell to take additional damage the next round;; Flaring Spell (+1) causes the. A flare spell causes a creature that takes fire or electricity damage from the affected spell to become dazzled for a number of rounds equal to the actual level of the spell. I’m not looking to make every enemy immune to daze, but I just want. Extend is great because it pushes our 1h per level spell super hard, so we can cast certain buffs before writing down new spells, and have them last more than 24h. This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). 78. (unlike the entangle spells) Bonus: Combine with rime spell for a hard debuff with no save. So congratulations, your Summon Monster spell that summons an Ice Elemental can have Rime applied to it. Click here for details!An “F” or “M” appearing in the Comp. 40 Books, 30 Bucks Pathfinder Legendary Games MEGA-BUNDLE is BACK for November! Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use. Here is the feat's description: Persistent Spell (Metamagic) You can modify a spell to become more tenacious when its targets resist its effect. Still, the hexcrafter really sets itself apart because access to witch hexes can allow you to. The spell’s damage increases by 1d6 when you reach 5th. Spell Combat allows you to cast a spell either before or after your iterative attacks. A rimeblade automatically resizes itself to match the size of its wielder, and if a rimeblade is damaged, the wielder can cause the blade to melt away and reform with full hit points as a full-round action. At mid to high levels, it outdamages Shocking Grasp; but you shouldn’t use this on undead or on other creatures immune to non-lethal damage, or use the Elemental Spell feat to make it lethal. Snowball is good if you can beat their Fort save, but the nice thing about Frigid Touch is the no save. A cleric gains one domain spell slot for each level of cleric spell she can cast, from 1st on up. For example, a major five-feather wreath requires air walk , gale blast , and wall of wind . g. Intensified, Maximized and Empower Spell are probably the most common feats that people will take to qualify for Spell Perfection, although Rime Spell is a popular combo with Enforcer while using the spell Frostbite to apply entangle, shaken. Benefit: The frost of your cold spell clings to the target, impeding it. You now cast/throw cold, entangling. Tracking the Moose To find the white moose, the characters must venture into the forest and search for the beast’s tracks in the snow. Rime will entangle Foes and you can destroy casters with it. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. While this creature can deal damage, that damage is not considered part of the spell. Benefit: A stilled spell can be cast with no somatic components. of the creature and the ally isn't incapacitated. An option is to use wizard for utility, and take spells that don't need saving throws (like summon monster), and use sorcerer for blasty spells. Pathfinder Adventure Card Society; Promo Cards; Accessories; Gaming. 571 4. Rime Slick Spell 2 This Spell may contain spoilers from the Extinction Curse Adventure Path Uncommon Cold Evocation Source Pathfinder #151: The Show Must Go On pg. Casting Time 1 standard action Components V, S, M/DF (ground glass). A spell’s duration entry tells you how long the magical energy of the spell lasts. A creature hit by a tumultuous spell (if the spell requires an attack roll) or that fails its saving throw against a tumultuous spell immediately moves 1d4×5 feet in a random direction. The ray deals 1d3 points of cold damage. Spell-like abilities can be dispelled but they cannot. For a non-Paizo Pathfinder selection, the Genius. So you can't use a scorched+elemental spell (cold) together with rime spell. However, if you check the Player's Handbook on the planes, it says you can use this spell to traverse the ethereal and enter any plane that borders it (Shadowfell, Feywild, and the elemental planes). + 5 ft. Bloodline Arcana: This adds a nice single-target crowd-control effect to your cold spells. . Class Skill: Heal - Not a terribly important or useful skill for an arcane spellcaster, sadly. If you hit, you deal bludgeoning, piercing, or slashing damage—as appropriate for the object you hurled—equal to 1d6 plus your spellcasting ability modifier. Rime Spell on Frostbite stay until you use up the charge (or cast a different spell). m. Pathfinder Savant 6 7 Spell Penetration, Haste 8 Mind Probe 9 Rime Spell, Retrocognition 10 Telekinesis 11 Empower Spell, Etheric Shards 12 Breath of Life 13 Dazing Spell, Antilife Shell 14 Reverse Gravity 15 Spell Perfection (Chain Lightning), Glimpse of the Akashic Loremaster 16. DESCRIPTION. 484. Round 2: Cast Touch of Idiocy and move up to enemy. You cause numbing frost to form on one creature that you can see within range. Spell Focus- If your building upon a certain thing this helps. If a creature fails this second saving throw, it. Level Increase: +1 (a focused spell uses up a spell. Annoyingly Rime spell does not work. I love Pathfinder very much but,. Evening out more variables such as CL still leaves the average battering blast hitting for 592 damage. If you want to really pile on the flavor, get Reach spell so you can change Frigid Touch from a Touch range to a Close range spell. The ability to reshape that stone to your purposes in an instant is immensely useful. Rime Spell (Metamagic) — +1: The frost of your ice spell clings to the target, impeding it for a short time. Grab Experimental Spellcaster to pick up the best cantrip in the game: Acid Burn in a 10 ft cone. What levels are they for him? For example, Bestow Curse has two listed levels: several classes get it. 2 concentration checks and. At 1st level, wizards form a powerful bond with an object or a creature. The bonus damage on your next attack is largely useless, but it still feels cool when you use it. Snowball is good if you can beat their Fort save, but the nice thing about Frigid Touch is the no save. Frigid = staggered. CryptoPathfinder Adventure Path Subscriber . Add Rime Spell for engtangle, effectively putting all their attacks at -4, and a host of other benefits. This spell cannot make a creature exhausted even if it is already fatigued. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. Illusory pain wracks the target, dealing 2d4 mental damage and 1d4 persistent mental damage. The base ability is a 10-ft burst. Intensified Spell metamagic. Benefit: An ectoplasmic spell has full effect against incorporeal or ethereal creatures. A familiar is a magical pet that enhances the wizard’s skills and senses and can aid him in magic, while a bonded object is an item a wizard can use to cast additional spells or to serve as a magical item. If the spell allows a saving throw, a successful save negates the sickening effect. So lets say you roll a 2 on 1d3 rounds, a 4 on 1d6 damage (enemy fails reflex) and the enemy is level 3 (like you at the lowest level you need to learn the spell), with an ability score of 18. slaying Iskra, the Frostmaiden’s roc (without which Auril can’t cast her nightly spell that keeps the sun at bay), or by facing Auril in battle and defeating all three of the Frostmaiden’s forms sequentially. Because metamagic spells use their original spell level. 5. if I'm reading this correctly, if I take Magical Lineage and pick Ice Storm, then take the Rime Spell meta magic feat, my Ice Storm spells are still fourth level and, in addition to dealing a fair bit of no-save damage, also cause those who take damage to be entangled for four rounds (with no way to save/escape. Its specificaly said that rime spell needs a cold descriptor AND cold damage. So you can't use a scorched+elemental spell (cold) together with rime spell. ) Casting a quickened spell doesn’t provoke an attack of opportunity. Feel the cold touch of death in this adventure for the world’s greatest roleplaying game. Frostbite on a druid with Enforcer (GM dependent on whether or not that one works) and Rime Spell. They should not out-tank the Fighters. In general, use the (normal, lower) spell level or the (higher) spell. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Greather Theurge (Su) Theurge arcanist exploit. Better yet, as a spell with the [Cold] descriptor its also eligible for the amazing Rime Spell feat, which tacks on Entangle to the Stagger and slight damage. curse of the outcast. I mean Rime Spell combined with a Wayang Spellhunter or Magical Lineage Ray of Frost would be a good choice for 'all-day' use of Ranged Spell Combat/Ranged Spellstrike. This icy ground is treated as normal ice, forcing creatures to spend 2 squares of movement. A rime talent causes creatures that take cold damage from the talent to become entangled for a number of rounds equal to 1/2 the caster level of the talent (minimum 1). So at 5th level, if I took Intensify spell, I could spend 1 point from my pool to add +2 caster levels, and use Urea as an additional material component to add another +1 caster level, and cast an 8d6 snowball. It helps to lock down enemies and control the battlefield, but it is best used on ranged AOE spells. The Paizo Pathfinder Roleplaying Game rules. Arcana: Familiar (greensting scorpion), Natural Spell Combat, Prehensile Hair hex Gear: Basic with no magic yet. Personally i love buff spells, because they always work. Icewind Dale: Rime of the Frostmaiden Journeys through the Radiant Citadel Keys from the Golden Vault. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. The hexcrafter magus picks one hex from the witch’s hex class feature. This snow-white fur pelt of a winter wolf can be worn over the shoulders as a cloak. I'm trying to figure out what would the best spell be for the Magical Lineage based on the following criteria: Crossblooded Sorcerer - Draconic (Silver) & Elemental Primal (Cold). In addition, the Pathfinder Unchained book allows characters to gain new abilities from having 5 or 10 ranks in a skill. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a. 1st level - tattooed sorcerer for some cool perks and rime spell. Ten minutes later, 1d4 Huge elementals appear. and cast it as a normal fireball (or even as an Acid or Shocking spell, which may be useful against some exotic enemies or in special circumstances). Pathfinder nerfed line spells by restricting a 5' wide line to be shot down the center of the spaces, and thus only have an effect one space wide. The first indication of the disease is a telltale swelling of glands. + 40 ft. Spells that require only a free action to cast don’t provoke attacks of opportunity. While in sunlight, the duergar has disadvantage on attack. g. CryptoSpellstrike [two-actions] You channel a spell into a punch or sword thrust to deliver a combined attack. I like elf kensai magus taking weapon finesse, chain mastery, dance of chain and rime spell. you've already listed it) Rime spell lets you entangle creatures with your cold spells. If you go the Eldritch Archer route, you can pick up once a day for free metamagic from your Magus Arcana to further stack metamagic. Ooh! Cloud spells! I forgot about those. Because you only changed the energy type, not the descriptor. Toppling Spell Selective Spell, Dazing Spell, Rime Spell, Spontaneous Metafocus, Spell Perfection, Mage's Tattoo (so the mod is no longer compatible with Eldritch Arcana),. So congratulations, your Summon Monster spell that summons an Ice Elemental can have Rime applied to it. The strategy still works, but not with the spell you picked. Introduction. By paying a fee and attempting a skill check, and spending a varying amount of down time, prepared spell. Source Core Rulebook pg. , one target. Rime Slick Spell 2 This Spell may contain spoilers from the Extinction Curse Adventure Path Uncommon Cold Evocation Source Pathfinder #151: The Show Must Go On pg. Varisian Tattoo: +1 to Caster level with a specific school (Evo). Rime Spell: You are not an Evoker. The more interesting feature to me is that they can use their own CL when using scrolls. Spell recall is less wonderful if you're using flamboyant arcana all the time and risk running out of arcane pool points. For everything related to the Pathfinder RPG!. Range touch. Both can be element shifted to cold and give you good aoe effects for rime spell. Also with the deed arcana. An elemental spell uses up a spell slot one level higher than the spell's actual level. A reach spell uses up a spell slot one level higher than the spell’s actual level for each increase in range category. ”. 7 Druidcraft Is Full Of Flavor. Saving Throw none; Spell Resistance no. Freezing Bolt: Like a tiny cold-damage fireball. It really only shines when you can use the multiple attacks each round. Cold Weather Clothing This outfit consists of a. Spell-like abilities are subject to spell resistance and dispel magic. He can cast spells he knows without preparing them ahead of time. From what I can tell you can do the following to determine if a spell is in effect: Detect Magic for 3 turns (1 = presence or absence, 2 = number of effects, 3 = location of effects) Arcane Sight / Greater Arcane Sight (basically detect magic 120 ft. Metamagic rods hold the essence of a metamagic feat, allowing the user to apply metamagic effects to spells (but not spell-like abilities ) as they are cast. Typical shenanigans involve spell perfection feat in mid/late game and magical lineage trait / wayang spellhunter trait for all parts of the game. Certainly, in terms of general flavor, the two classes share a lot. (though, derp. Selective Spell: None of your spells are AOEs. Enemies you hit are fatigued, entangled, and (potentially) shaken. If a spell’s duration is variable, the duration is rolled secretly so the caster doesn’t know how long. Pacific. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. I had it begin at roughly the same time each night and slowly grow across the sky. The target must attempt a Will save. At 2nd level, while bloodraging a spelleater gains fast healing 1. Range medium (100 ft. Any damage from that spell ignores all resistance to cold, but does not ignore immunity to cold. -radius spread. He gains the benefit of or uses that hex as if he were a witch of a level equal to his magus level. Rime Spell (Metamagic) Creatures damaged by your spells with the cold descriptor become entangled. This. Need Help? Mon–Fri, 10:00 a. Effects of Hit Point Damage: Damage doesn't slow you down until your current hit points reach 0 or lower. Nyaa : Nov 5, 2014, 08:38 am: Zog of Deadwood wrote: 3 5th lvl, and 3 6th lvl spells. It's worth noting though that Intensified Shocking Grasp only deals damage, while a Rime Frostbite deals damage and makes the target Fatigued and Entangled (-6 DEX, -2 STR, -2 on attack rolls, move at half speed, can't run, can't charge, casting spells requires a concentration check), so dealing the same damage would actually make. Components: V, S, M (a tiny strip of white cloth) Dura tion: 8 hours. The Winter Survival Gear table provides costs for cold weather clothing, crampons, and snowshoes, which can be added to the list of things that characters can buy in Ten-Towns. Spells without somatic components are not affected. Q&A for gamemasters and players of tabletop, paper-and-pencil role-playing gamesWinter Wolf. Note that you can pre-cast this spell in some circumstances. Swarms especially act like DoT spells. Sign In; Cart . Gravewalker Witch build help! Hi! I'm building a level 6 Gravewalker witch for a campaign. 15. Well lets try to make Battering Blast a bit more deadly (but a one pony trick): Orc bloodline Sorcerer level 20. Level Increase: +1 (an elemental spell uses up a spell slot. A lesser RIme rod is 3k and is a very nice investment. service@paizo. Animate dead is a really good spell if your CS will allow it. -2 to attacks, -4 dex (thus -2 ac, possibly -2 more attack), move at half speed, and need a DC 15+ spell level concentration check to cast a spell. Adding rime spell to these debuffs the enemy at the same time; a possibly relevant thing given that DoT kills slowly. The frost of your cold spell clings to the target, impeding it for a short time. Any attack that would hit you has a random chance of hitting one of your images instead of you. If you make it cold you can use Rime Spell to entangle people you hit with it. I use Heightened Slow. Makes you very versatile. An option is to use wizard for utility, and take spells that don't need saving throws (like summon monster), and use sorcerer for blasty spells. You can make a pretty decent cold damage specialist with this feat and a bloodline like Marid (Hint. It ALSO boosts your eidolon's intimidate. This makes melee touch spells usable for non-aberrant sorcerers and makes mid-range spells into sniper material. Uncommon - Traits - Archives of Nethys: Pathfinder 2nd Edition Database. Do such modifiers only apply to direct damage spells? For instance, could I cast Rime Elemental (ice) Flame Arrow and buff a bunch of arrows to do…Need Help? Mon–Fri, 10:00 a. View Cart; Help; Pathfinder . Sign In; Cart . I need some ideas on skills, feats and spells that can really help to prolong or ensure that debuffs hit, as well as being able to help look after himself if I get into bad situations. Dex>Int>Con>Wis>Str>Cha. 4. You also get to add every spell with the curse descriptor to your spell list, including geas. Rime Spell (Metamagic) The frost of your cold spell clings to the target, impeding it for a short time. 0 With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. By default, you add nothing. )Personal: The spell affects only you. Or rather there is also a trait in Faiths of Purity that let's you do non lethal damage with a regular slashing weapon at no attack penalty. If you ask me which spells to. Anything that can remove multiple actions or add a -1 for multiple rounds/on multiple opponents are ahead on the curve. A hexcrafter magus adds the following spells to his magus spell list: bestow curse, major curse, and all other spells of 6th level or lower that have the curse descriptor. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. —Pathfinder Design Team, 06/19/13. Components V, S. 6 fire seeds, tangling creepers, dragon form (for burrowing and flying) 7 control sand, unfettered pack, volcanic. A spell is a one-time magical effect, but can vary in duration and casting time. Flame Wisp H: Fire wisps damage those you strike, and more grow if you cast fire spells. For your traits you can take magical lineage and wayang spell hunter. It would mesh a bit better, but would have less blasting options. Or you could just cast fireball. human and elf are both good for magus. Look up the "learn a spell" activity. Blazing/Shocking/Voidfrost Robes: +1 CL to fire/electricity. I does what it says, deals 1d4 force damage. Description This +1 frost scimitar has been forged from a single piece of razor-sharp, super-hardened ice. Rubble Step H: Have an ally leave rubble as it moves. I actually do like this though, the damage is mediocre but difficult terrain and the potential of prone plus making unattended items harder to pick up all combine for a lot of flavor and utility. Range 30 feet; Targets 1 creature. 1E GM. Benefit: As a standard action, you can expend a 1st-level or higher prepared spell or spell slot to grant additional magic energy to an allied spellcaster within close range (25 feet + 5 feet/2 levels).